Large Celestial, Any Evil Alignment
Armor Class 13 (natural armor)
Hit Points 75 (10d8 + 20)
Speed 50 ft., Climb 20 ft., Burrow 10 ft. Only enough for digging out a "den" in dirt or snow.
STR
16 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
12 (+1)
WIS
14 (+2)
CHA
10 (+0)
Skills Perception +5, Religion +8, Stealth +3
Damage Immunities Cold
Senses Darkvision Up to 60 feet in darkness as if dim light, and up to 120 feet in dim light as if it was bright as day., Passive Perception 15
Languages Celestial, Common, Draconic, Winter Wolf
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Snow Camouflage. The wolf has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Cold Breath (Recharge 5–6). The wolf exhales a blast of freezing wind in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 16 (4d6) cold damage on a failed save, or half as much damage on a successful one.

Burrow. The wolf digs out dirt, snow, or sand in a 15-foot cone, making enough room for a tight squeeze of 4 Medium-sized creatures to huddle up in in a sheltered location.

Description

The arctic-dwelling winter wolf is as large as a dire wolf but has snow-white fur and pale blue eyes. Frost giants use these evil creatures as guards and hunting companions, putting the wolves' deadly breath weapon to use against their foes. Winter wolves communicate with one another using growls and barks, but they speak Common and Giant well enough to follow simple conversations.

 

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Addendum: 

"Winter Wolves of the Infriga: Gelid Goddess' Holy Beasts

Unlike their Mortal Plane counterparts, who exist to destroy with their evil nature, there exists a type of Winter Wolf who serves to preserve life despite their evil nature. These unusual variants are, unsettlingly, Celestial in nature, and only because of their existence in a pseudo-good Goddess' divine realm, known only as the Realm Infriga. I write pseudo-good simply because, to all intents and purposes, and to put it bluntly, She is a purely evil creature who, unlike Tiamut, understands that if Evil were to win in the eternal war of the Gods, then all things would end up lifeless, void of any reason to rule, or of anything that would be ruled without using blood and gore to simulate control over the evil creatures that would remain.

 

This fact has made this Goddess, known only as the Gelid Goddess, throw her lot in with Bahamut, and to stand by his side whilst blatantly avoiding mortal races for the most part. She has a veritable horde of these Celestial Winter Wolves serving Her, who, despite being as evil as Her, are also 'good' in the same vein as Herself.

 

The Celestial Winter Wolves share much the same abilities and such as their mortal counterparts, however, they possess the ability to know the languages of their kind, Common, Celestial, and Draconic. It is stated that Bahamut uses them as messengers between Himself and the Gelid Goddess, but as of this time, that is not confirmed.

 

What is confirmed, however, is that these Winter Wolves have a pack mentality, are shockingly smart, and what is even more unnerving, is that they clearly are summoned as the mounts of Paladins who are devoted to the Gelid Goddess, and serve alongside them willingly as mounts, companions, and according to one such Paladin, as friends and pack mates. Of particular note is that Dragonborn have been the primary source of Paladins of the Gelid Goddess, and that these Dragonborn are typically and commonly either White or Silver Dragonborn, suggesting a bond of cold between the four entities, between the Gelid Goddess, Bahamut, the Celestial Winter Wolves, and the Dragonborn in question.

 

Another fact of note is that these Winter Wolves, unlike the vast majority of their mortal ilk, cannot speak other languages and instead are forced to rely on their allied Paladin to communicate their thoughts to the party they are within, and they openly give aid to all members of the party, assisting each member as they can, from hunting or finding herbs that can heal, to guarding the magic user or priest in the party as they cast their spells.

 

To summarize this detailed list, I can find that only one thing truly summarizes this addendum to the common article of knowledge upon Winter Wolves.

 

They are strong, fast, reliable, and trustworthy creatures for the Celestial variety ofWinter Wolves, and one should count themselves lucky if they are found to be on one's side, and one should avoid them if they were an enemy, for where a Celestial Winter Wolf exists, so, to, does a Cold Paladin."

 

Signed,

Aleister Harpell,

Lead Examiner of the Gelid Goddess and Her Realm

Frozen Evocation Master

Bane of Flies

Monster Tags: Misc Creature

Habitat: Arctic

EboniiRyujin

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