Medium unknown, Chaotic Evil
AC 19    Initiative +0 (10)
HP 84 (8d8 + 48)
Speed 20 ft., Burrow 20 ft.
Mod Save
STR 17 +3 +3
DEX 10 +0 +0
CON 22 +6 +6
Mod Save
INT 11 +0 +0
WIS 10 +0 +0
CHA 11 +0 +0
Skills Perception +6, Stealth +6
Immunities Poison; Paralyzed, Petrified, Poisoned
Senses Darkvision 60 ft., Tremorsense 60 ft., Truesight 100 ft.; Passive Perception 16
Languages Primordial (Terran)
CR 5 (XP 1,800; PB +3)
Traits

Phase. Bill can burrow through nonmagical, unworked earth and stone. While doing so, Bill doesn’t disturb the material it moves through.

Treasure Sense. Bill can pinpoint the location of precious metals and stones within 60 feet of itself.

Insane. Bill will not harm the Chaotic Evil but will instead transfer his own health to that monster or player until they are at full health. Bill will do this within 10 ft. of them.

Actions

Multiattack. Bill makes one Petrify attack and three Laser attacks.

Petrify. Melee Attack Roll: +10, reach 90 ft. Hit: 25 (7d6 + 5) Piercing damage.

Laser. Melee Attack Roll: +9, reach 33 ft. Hit: 10 (2d10 + 9) Slashing damage.

Bonus Actions

Charge. Bill moves up to its Speed or Burrow Speed straight toward an enemy it can sense.

Mythic Actions

Infest Mind. Bill can force an action on a monster or player during their turn when he is within 13 ft. of them. Bill will use this only to protect himself or harm another player or monster that is not Chaotic Evil.

Habitat: Planar (Elemental Chaos)

Void_Slayer333

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