Medium Humanoid (Elf), Any Lawful Alignment
AC 20 (while dancing)    Initiative +5 (15)
HP 72 (8d8 + 20)
Speed 40 ft.
Mod Save
STR 10 +0 +0
DEX 18 +4 +7
CON 14 +2 +2
Mod Save
INT 20 +5 +8
WIS 10 +0 +3
CHA 14 +2 +2
Immunities Charmed
Gear +1 rapier, +1 dagger, cloak of protection, ring of spell storing
Senses Passive Perception 13
Languages Common, Elvish, Goblin
CR 8 (XP 3,900; PB +3)
Traits

Arcane Spellcasting. The bladesinger's spellcasting ability is Intelligence. (+10 to hit, DC16 save.)  It can cast the following spells, requiring no components:

Bladesong.  Using the ancient singing that the elves have developed over the ages, Carrdem Ethla is able to use the following "songs" to accomplish a specific task. He can only sing one verse per round:

  • Song of Defense - Allows Carrdem to expend spell slots to reduce damage. Music could be used to represent the act of deflecting or absorbing the blow. 
  • Song of Victory - Grants Carrdem an extra 1d8 damage on successful attacks. Music could be used to highlight the power and precision of the attacks. 
  • Song of Compelling - Causes a single opponent to only attack Carrdem and no one else while he is singing.  For one round, there is no avoiding this song, but should the song continue, a target of this song may make a WIS saving throw to throw off the effects.
  • Song of Agility - While singing this, Carrdem maneuvers with deft percision, getting advantage on Acrobatics checks.  If subjected to an effect that allows him a DEX saving throw, he will take only half damage on a failed roll, and no damage on a successful roll.
  • Song of Battle - This song protects Carrdem, and he gains a number of temporary hit points equal to his INT modifier (5) at the start of each of his turns.

 

Actions

Multiattack. The bladesinger makes two rapier attacks.

Rapier. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 6) piercing

"You seem like a decent fellow".  The bladesinger takes up a defensive stance with their rapier.  The first attack that hits them deals no damage and the bladesinger can make an attack attempt with his rapier as a reaction.

Bonus Actions

Off Hand Dagger.  Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d4 + 5) piercing

Reactions

Parry.  The bladesinger adds 5 to their AC against one melee attack that would hit them.  To do so, the bladesinger must see the attacker and be wielding a melee weapon.

Description

Bladesingers were elven wizards who practiced the sacred art of bladesinging, an ancient and sacred tradition of fighting that blended swordsmanship, along with other fighting styles, and unique arcane magic. These individuals were revered by their fellow elves as personifications of the perfect balance between skilled artistry and devotion to the guardianship of their people.  Bladesinging was a defensive style of combat that allowed an elven warrior to cast spells without fear of a successful counter-attack.  Bladesingers themselves referred to it as a sense of serenity amid the disorder and disruption of battle.

While the word "bladesong" referred to the whistling sound a bladesingers weapon made when cutting through the air, the style itself actually resembled something of a dance.  It was described as being both hauntingly beautiful and almost otherworldly in appearance. Bladesinging emphasized beauty and economy of movement over excessive force and was deceptively dangerous for its apparent gentility and obvious grace.

Monster Tags: elfhumanoid

Treasure:  Individual

PapaMike64

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