Medium Plant, Typically Chaotic Neutral
AC 17    Initiative +0 (10)
HP 51 (1d8)
Speed 50 ft.
Mod Save
STR 12 +1 +1
DEX 14 +2 +2
CON 16 +3 +5
Mod Save
INT 19 +4 +6
WIS 13 +1 +3
CHA 12 +1 +1
Vulnerabilities Fire
Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Passive Perception 13
Languages None
CR 4 (XP 1,100; PB +2)
Actions

Claws. Melee Attack Roll: +9 to hit. Hit: (3d6+3) Slashing Damage.

Bonus Actions

Blink. The Blinker teleports up to 40 feet away from its current space without provoking oppopportunity attacks.

Habitat: Any

DucksRAwesome

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