Medium Or Small Humanoid (Any Race), Any Alignment
Armor Class 12
Hit Points 7 (1d8 + 2)
Speed 30 ft.
STR
8 (-1)
DEX
14 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
15 (+2)
Saving Throws CON +4, CHA +4
Skills Arcana +2, Persuasion +4
Senses Passive Perception 10
Languages Common And 1 Additional Language
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Class; Sorcerer. The Beginner is Considered a 1st Level Sorcerer. 

Actions

Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Spellcasting. The Sorcerer is a 1st-level Spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). The Sorcerer has the following Sorcerer spells prepared:

Cantrips (at will): light, prestidigitation, Ray of Frost, Shocking Grasp

1st level (2 slots): magic Missile, shield

Description

Raw Magic


Magic is a part of every sorcerer, suffusing body, mind, and spirit with a latent power that waits to be tapped. Some sorcerers wield magic that springs from an ancient bloodline infused with the magic of dragons. Others carry a raw, uncontrolled magic within them, a chaotic storm that manifests in unexpected ways.

The appearance of sorcerous powers is wildly unpredictable. Some draconic bloodlines produce exactly one sorcerer in every generation, but in other lines of descent every individual is a sorcerer. Most of the time, the talents of sorcery appear as apparent flukes. Some sorcerers can’t name the origin of their power, while others trace it to strange events in their own lives. The touch of a demon, the blessing of a dryad at a baby’s birth, or a taste of the water from a mysterious spring might spark the gift of sorcery. So too might the gift of a deity of magic, exposure to the elemental forces of the Inner Planes or the maddening chaos of Limbo, or a glimpse into the inner workings of reality.

Sorcerers have no use for the spellbooks and ancient tomes of magic lore that wizards rely on, nor do they rely on a patron to grant their spells as warlocks do. By learning to harness and channel their own inborn magic, they can discover new and staggering ways to unleash that power.


 Beginner Sorcerers are Sorcerers who have Only Tapped the Surface of their Gifts, Initiates who Weild Raw Power but only Just Starting to understand the Scope of such Power and this Unable to tap into its Full Ability.

Monster Tags: NPC

Habitat: Urban

Erikson

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