Medium Humanoid (Human), Typically Lawful Neutral
AC 20    Initiative +12 (22)
HP 161 (19d8 + 76)
Speed 30 ft.
Mod Save
STR 20 +5 +9
DEX 18 +4 +8
CON 18 +4 +8
Mod Save
INT 13 +1 +1
WIS 17 +3 +7
CHA 14 +2 +2
Gear Plate Armor, Katana (Longsword), Shield, Longbow, 20 Arrows, Signal Horn
Senses Passive Perception 21
Languages Common, Two Other Languages
CR 10 (XP 5,900; PB +4)
Traits

Ward. The Blade can designate one adjacent creature as its ward. Attacks against this creature have disadvantage, and this creature has advantage on Dexterity Saving Throws. The Blade can only ward one creature at a time.

Actions

Multiattack. The Blade makes three attacks, using Katana or Longbow in any combination.

Katana. Melee Attack Roll: +9, reach 5 ft. Hit: 19 (3d8 + 5) Slashing damage. The Blade also creates one of the following effects:
Sap. The target has Disadvantage on its next attack roll before the start of the Blade's next turn.
Maneuver. One ally who can see or hear the Blade can take a Reaction to move up to half the ally's Speed without provoking Opportunity Attacks.

Longbow. Ranged Attack Roll: +8, range 150/600 ft. Hit: 17 (3d8 + 4) Piercing damage, and the target's Speed decreases by 10 feet until the end of the target's next turn.

Bonus Actions

Quick Search. The Blade takes the Search Action.

Tactical Charge. The Blade moves up to half its Speed straight toward an enemy it can see without provoking Opportunity Attacks.

Reactions

Interpose. Trigger: The Blade or its ward is hit by an attack or succeeds a dexterity saving throw to take half damage. Effect: If hit by an attack the Blade moves in front of the attack and attempts to deflect it. The Blade adds 4 to it or its ward's AC against the attack. If it still hits, it hits the Blade instead of the ward. If succeeding a saving throw the Blade and its ward take no damage instead of half damage.

Monster Tags: humanoidHuman

Habitat: Urban

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