Large Beast, Neutral Evil
Armor Class 12 Natural Armour
Hit Points 35 (6d10 + 12)
Speed 30 ft.
STR
12 (+1)
DEX
10 (+0)
CON
14 (+2)
INT
8 (-1)
WIS
7 (-2)
CHA
3 (-4)
Damage Resistances Bludgeoning, Piercing, Slashing
Senses Darkvision 60 ft., Passive Perception 10
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Gaseous Death. When the Cloud of Bore Flies is reduced to 0 Hit Points it explodes in a poisonous cloud, causing all creatures that are within itself to make a DC 14 Constitution saving throw or take 10 (4d4) poison damage, taking half on a successful saving throw.

Swarm. The cloud can occupy another creature’s space and vice versa, and the cloud can move through any opening large enough for a Tiny insect. The swarm can’t regain Hit Points or gain Temporary Hit Points.

Actions

Bore. Melee Weapon Attack: +5 to hit, reach 0 ft., one target. Hit: 13 (3d4 + 5) piercing damage. On a hit, creatures must make a DC 14 Constitution saving throw. On a failed saving throw, if that creature is wearing armour, its AC is reduced by 1 as the flies bore into it to a minimum of 10.

Description

The Bore Flies are attuned to the Crypt Guard, following its commands. Encompassing a 10ft. cloud that aims to bore through unwanted intruders, the flies shred through armour and flesh alike, feasting upon the unworthy souls that would seek to steal from the dead.

Previous Versions

Name Date Modified Views Adds Version Actions
6/15/2025 9:49:08 PM
1
0
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Coming Soon
6/25/2025 2:57:30 PM
1
0
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Coming Soon
Bapposan_tp

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