Medium Undead, Chaotic Evil
Armor Class 16 Half Plate
Hit Points 125 (12d10 + 5)
Speed 30 ft., Levitating
STR
15 (+2)
DEX
20 (+5)
CON
20 (+5)
INT
12 (+1)
WIS
18 (+4)
CHA
16 (+3)
Saving Throws DEX +8, CON +8, WIS +7
Skills Perception +7, Stealth +8
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Lightning, Necrotic, Poison
Condition Immunities Charmed, Poisoned, Prone
Senses Darkvision 30 ft, Passive Perception 14
Languages Abyssal, Common, Draconic
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Turn Immunity. The Collected Highwayman is immune to Turn undead and destroy undead.

Magic Resistance. The Collected Highwayman has advantage on saving throws against spells and magical effects.

Pointblank. Being within 5 ft of an enemy doesn't impose disadvantage on ranged attack rolls.

Actions

Multiattack. The Collected Highwayman can make two attacks using Headhunt or Necrotic Shot he can replace one attack with another

Headhunt. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 5 (1d6 + 5) Slashing damage and 3 (1d6) Necrotic damage

Necrotic Shot. Ranged Weapon Attack: +1 to hit, range 50/100 ft., 1 target. Hit: 1 (1d12 + 5) Necrotic damage.

Description

The torn out spine and head of a highwayman now tortured and devoted to serving The Collector

Mr_Moustache

Comments

Posts Quoted:
Reply
Clear All Quotes