Armor Class
13
Natural Armor
Hit Points
45
(10d8)
Speed
40 ft., Hover
STR
7
(-2)
DEX
13
(+1)
CON
10
(+0)
INT
10
(+0)
WIS
12
(+1)
CHA
17
(+3)
Damage Resistances
Acid, Bludgeoning, Cold, Fire, Lightning, Necrotic, Piercing, Slashing, Thunder
Damage Immunities
Poison
Condition Immunities
Charmed, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained
Senses
Darkvision 60 ft, Passive Perception 11
Languages
Common
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Ethereal Sight. The ghost can see 60 feet into the Ethereal Plane when it is on the Material Plane.
Incorporeal Movement. The ghost can move through other creatures and objects as if they were Difficult Terrain. It takes (1d10) Force damage if it ends its turn inside an object.
Actions
Withering Touch. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: (1d10+3) Necrotic Damage. Withering Touch Upgrade. The damage increases 1d10 when the player reaches levels 5 (2d10), 11 (3d10), 17 (4d10).
Description
Ghost friend.
Comments