| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +3 |
| DEX | 10 | +0 | +0 |
| CON | 18 | +4 | +4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 13 | +1 | +1 |
| WIS | 12 | +1 | +1 |
| CHA | 10 | +0 | +0 |
Toxic Artillery Recharge (5-6). The Bloater shoots a glob of viscous bile at a spot it can see within 50ft. All creatures within a 20ft radius are affected and must succeed a DC 15 CON saving throw or be poisoned, while poisoned in this way you cannot receive magical healing. Success you are not poisoned and take half damage. All creatures take 18 (4d8) poison damage within the radius.
Unholy Birth. The Bloater can summon up to 1d6 Corrupted Wolves.
Multi Attack. The Bloater can make 1 bite attack and 1 claw attack.
Claw. Melee Weapon Attack: +6 to hit, reach 5ft., 1 target, Hit: 12 (2d6+5) Slashing damage.
Bite. Melee Weapon Attack: +6 to hit, reach 5ft., 1 target, Hit: 15(3d6+5) Piercing damage.
Unholy Resurgence. The Bloater exhumes a toxic plume in a 10ft radius. each ally in this radius heals for 2d8 hit points. Each enemy must make a DC 12 CON save or be poisoned for 1 minute.
Protect me Spawn. When targeted by an attack, the bloater can hold a corrupted wolf in the way of the attack absorbing all the damage from said attack, as long as its not an area of effect attack.
Description
An engorged werewolf, filled with powers from the beyond, corrupting and defiling all it touches. Forest wilt and decay in its wake.
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