Large Monstrosity, Unaligned
Armor Class 14 natural armor
Hit Points 75 (10d10 + 20)
Speed 60 ft., Fly 80 ft. can't hover, Climb 20 ft.
STR
18 (+4)
DEX
14 (+2)
CON
14 (+2)
INT
3 (-4)
WIS
12 (+1)
CHA
6 (-2)
Skills Perception +3
Senses Darkvision 60 ft., Passive Perception 13
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Powerful Leap. The cleaver beak can leap 20 feet horizontally and 10 feet vertically without a running start. When it uses its movement to leap or climb, its speed isn't halved. 

Raptor Swoop. If the cleaver beak moves at least 20 feet in a straight line and hits a creature with a talon attack in the same turn, the target must succeed a DC 14 Strength saving throw or be knocked prone. 

 

Actions

Multiattack. The cleaver beak makes two attacks: one with its beak and one with its talons. 

Beak. Melee Weapon Attack: + 6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) slashing damage. 

Talons. Melee Weapon Attack: + 6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage. 

Reactions

Relentless Persuit (1/short rest). When a creature the cleaver beak moves more than 30 feet away from it, the cleaver beak can move up to its movement speed toward the creature without provoking opportunity attacks. 

Description

Cleaver Beaks were designed to be the companion animals for the biomancer hunter elite. They were bred from the crossbreeding of Griffons and Axe Beaks, gaining the immense speed and flight of both creatures. The Cleaver Beak is a powerful and relentless predator animal, capable of tracking and subduing prey with ease, once a Cleaver Beak has its sight set on its prey, it is nearly impossible to escape. 

Christman

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