Tiny Fey, Neutral
AC 12 Natural Armour    Initiative +2 (12)
HP 7 (2d4 + 2)
Speed 40 ft., Climb 40 ft.
Mod Save
STR 3 −4 −4
DEX 14 +2 +4
CON 12 +1 +1
Mod Save
INT 3 −4 −4
WIS 14 +2 +2
CHA 8 −1 −1
Skills Perception +3, Stealth +6
Immunities Charmed, Restrained
Senses Darkvision 120 ft.; Passive Perception 13
Languages Telepathy 100 ft. understands the languages of its creator but can’t speak
CR 0 (XP 10; PB +2)
Traits

Jumper. The ashen cat's jump distance is determined using its Dexterity rather than its Strength.

Smokeshift. As a bonus action, the ashen cat can become invisible until the start of its next turn, or until it attacks or casts a spell.

Spell Echo. Once per long rest, when its witch casts a spell within 30 ft, the ashen cat can teleport to an unoccupied space adjacent to the spell's target.

Emberstep. The ashen cat ignores nonmagical difficult terrain and leaves faint scorch trails as it moves.

Actions

Scratch. Melee Attack Roll: +4, reach 5 ft. Hit: 1d4+2 slashing damage.

Bonus Actions

Smokeshift. As a bonus action, the ashen cat can become invisible until the start of its next turn, or until it attacks or casts a spell.

Description

Born of smoke and embers, an ashcat is a spirit of flame-bound stealth. It flickers in and out of view, haunting rooftops and hearths, bound to witches who call on fire’s cunning and speed.

Monster Tags: beast companion

Habitat: ForestPlanar (Feywild)Urban

Suicidexempt

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