Tiny Plant (Fungus), Neutral
AC 11 Natural Armour    Initiative +1 (11)
HP 9 (2d6 + 2)
Speed 20 ft.
Mod Save
STR 6 −2 −2
DEX 12 +1 +1
CON 14 +2 +2
Mod Save
INT 2 −4 −4
WIS 10 +0 +0
CHA 5 −3 −3
Skills Nature +2, Stealth +3
Immunities Poison; Blinded, Poisoned
Senses Blindsight 10 ft., Tremorsense 120 ft.; Passive Perception 10
Languages Telepathy 240 ft. understands the languages of its creator but can’t speak
CR 0 (XP 10; PB +2)
Traits

Fungal Fortitude. The shambler is immune to poison and disease.

Rotten Cling. A creature that is grappled or restrained within 10 feet of the shambler has disadvantage on saving throws against necrotic spells cast by the shambler’s summoner.

Actions

Rotting Bite. Melee attack  +3 to hit, reach 5 ft., one target.
Hit: 1d4+1 poison damage.

Spore Cloud (1/Day). The blightcap shambler releases a toxic cloud in a 5-foot radius. Each creature in that area must succeed on a DC 12 [Tooltip Not Found] saving throw or take 1d4 poison damage and become poisoned until the end of their next turn.

Bonus Actions

Shuddering Bloom (1/Day). The shambler releases a pulse of necrotic-spore energy. Until the end of its turn, the next necrotic spell cast by its summoner has its saving throw DC increased by 1.

Description

Blightcap Shamblers are malformed fungal creatures grown in cursed groves or bubbling cauldrons. Though only knee-high, they radiate pestilence and rot. Wherever they walk, mushrooms twitch and air thickens. These familiars serve decay witches and rotcallers, releasing noxious spores to weaken the enemies of the wild.

Monster Tags: beast companion

Habitat: ForestPlanar (Feywild)SwampUnderdark

Suicidexempt

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