Hit dice 1d8+2
Multiattack. The Scorpion Wasp makes three attacks: two with its mandibles and one with its sting.
Mandible. Melee Weapon attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8+3) Slashing damage and the target is grappled.
The scorpion wasp can grapple one target with its mandibles. (escape DC 12).
Stinger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 14 (2d10+3) Piercing Damage plus 7 (2d6) poison damage and is blinded for 1d3 hours.
A successful DC 12 Constitution saving throw reduces the damage by half and prevents blindness. If the target fails the saving throw by 5 or more the target is also paralyzed while poisoned. The poisoned target can repeat the saving throw at the end of each of its turns.
Description
This scorpion wasp from the land of Myrris was awakened by Adrik Goldshield and freed from captured.
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