AC
10
Initiative
+0 (10)
HP
5
(1d8)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 10 | +0 | +0 |
| DEX | 10 | +0 | +0 |
| CON | 10 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 10 | +0 | +0 |
| CHA | 10 | +0 | +0 |
Resistances
Poison
Gear
Club
Senses
Darkvision 120', Tremorsense 60' for 10 minutes.; Passive Perception 10
Languages
Common, Dwarvish
CR
0 (XP 10; PB +2)
Traits
Training. The commoner has proficiency in one skill of the DM’s choice and has Advantage whenever it makes an ability check using that skill.
Actions
Club. Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Bludgeoning damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
6/28/2025 2:43:57 PM
|
2
|
1
|
--
|
Coming Soon
|
|
|
6/28/2025 3:06:01 PM
|
1
|
3
|
--
|
Coming Soon
|
Comments