Armor Class 16
Hit Points 10 (2d6 + 2)
Speed 60 ft.
STR
6 (-2)
DEX
16 (+3)
CON
12 (+1)
INT
2 (-4)
WIS
10 (+0)
CHA
3 (-4)
Damage Vulnerabilities Thunder
Condition Immunities Blinded
Senses Blindsight 60, Passive Perception 10
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits
  • Dive and Shatter (Recharge 5–6):
    The bird dives at high speed and explodes into razor-sharp shards of opal. It targets a 10-foot-radius area within 60 feet.

    • Creatures in the area must make a DC 13 Dexterity save or take 3d6 slashing + 1d6 radiant damage. On success, they take half.

    • The bird is destroyed after using this ability.

  • Opaline Splinters (if it attacks normally):
    Melee Weapon Attack: +4 to hit, 1d6+2 piercing.
    On hit, the target must make a DC 11 CON save or begin to bleed light—taking 1 radiant damage at the start of their next turn.

 

 

Actions

Claw Swipe

Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 1d8 + 2 slashing damage. The target must make a DC 11 Dexterity saving throw or suffer 1d4 slashing damage at the start of their next turn from embedded opal shards.

The bird rakes across its foe with jagged, opal-lined claws that splinter and stick like glassy barbs.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Phoenixquills28

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