Medium Humanoid (Bullywug), Typically Chaotic Evil
Armor Class 13 (hide armor)
Hit Points 48 (8d8 + 24)
Speed 20 ft., Swim 40 ft.
STR
15 (+2)
DEX
13 (+1)
CON
16 (+3)
INT
8 (-1)
WIS
14 (+2)
CHA
14 (+2)
Skills Intimidation +4, Perception +4, Stealth +3
Gear Hide Armor, Spiked Club
Senses Passive Perception 14
Languages Bullywug
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Amphibious. The bullywug can breathe air and water.

Brute. The bullywug's melee attacks deal one additional die of damage (included in the attack).

Speak with Frogs and Toads. The bullywug can communicate simple concepts to to frogs and toads when it speaks in Bullywug.

Swamp Camouflage. The bullywug has advantage on Dexterity (Stealth) checks make to hide in swampy terrain.

Swamp Strider. The bullywug ignores non-magical difficult terrain.

Actions

Multiattack. The bullywug makes two attacks using either its Spiked Club or its Bite.

Spiked Club. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 12 (2d8 +2) piercing damage.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 2) piercing damage.

Bonus Actions

Leap. The bullywug jumps up to 30 feet by spending 10 feet of movement.

Description

"Bullywugs?  They're just part of the cost of doing business around the Mire of Dead Men. The good news is that they're cowards, so if you add a couple extra guards to your caravan, they should leave you alone - mostly"

-Franklin Sinclair, Neverwinter merchant

Bullywugs are brutish frog-men who believe themselves to be the supreme rulers of the swamps. They are crude and violent creatures, abducting anyone who dares set foot in their domain and dragging them off to be sacrificed to their foul, ever-hungering god.

Frog-Men. The typical bullywug resembles an oversized, anthropomorphic frog. They possess large, bulbous eyes and an oversized maw lined with teeth. Bullywug skin is smooth and moist, and is generally mottled in various shades of green. Bullywugs that dwell in dry locales will take on a more toad-like appearance, their skin becoming tough and warty, and turning a mottled shade of brown.

Brutish and Primitive. Life in bullywug society is, above else, pragmatic. Typically lairing within swamps and other wetlands, they dwell alongside a host of rival races and natural predators. Faced with such perpetual dangers, bullywug society does not simply reward strength, but merely expects it. The sick and weak receive little sympathy, and any young with visible or even perceived defects are quickly culled and left to dry for use in religious ceremonies.

The life of an adult bullywug is relatively simple, with males serving as expendable hunters and warriors - bullywugs make no distinction between the two - and females serving as domestic defenders of the tribe's village and young. Any specialized task is decided wholly at the whim of the tribe's priest-king. Life varies little from day-to-day for the common bullywug, as they fulfill the duties the tribe demands of them and participates in daily worship. This cycle continues until death, at which point the body is either cast into the swamp or made part of an offering to the bullywug's foul god.

Spawn of Ramenos. The patron deity of bullywugs is Ramenos, whom they portray as an enormous, grotesquely obese bullywug with an immense maw. Ramenos is not a true deity, but is in fact a demon lord of swamps and amphibians. He dwells within the 74th layer of the Abyss, Smaragd, a sweltering jungle brimming with poisonous frogs, venomous snakes, and toxic plant life. Ramenos is a crude and apathetic deity, caring only to feed his bottomless hunger, and the bullywugs honor him with croaking liturgies and bloody sacrifices.

Priest-Kings. Standing at the top of any bullywug tribe is the priest-king a term that applies to both male and female rulers. The priest'king is the tribe's sole cleric, rules as a tyrannical prophet of Ramenos. Priest-kings do not arise from common bullywugs, but are instead trained from birth to embody the savagery and zealotry their followers expect. All eggs laid by the priest-king's mates are regularly exposed to a slurry of blue dragonfly pulp, the psychotropic properties of which kill nearly all young. Those few young that survive display greater mental capacity and innate magical powers, securing them lives of brutish luxury. Upon the death of the reigning priest-king, the eldest scion assumes the throne, with their first act as priest-king often being the mass sacrifice of their siblings. This act not only cements the new priest-king's rule, but also rids them of any potential challengers.

Due to their lives of sloth and dragonfly-fueled haze, priest-kings frequently grow far larger than their common kin. While some can only be told apart by their adornments of rule, others swell to such prodigious sizes that they must be moved from royal hut to worship grounds by a host of slaves. Despite their immense girth, the priest-king is often the tribe's most capable combatant, and will even occasionally act as champion should the need arise.

Bullywug Treasure. Being brutish savages, bullywugs lack the industrial base necessary to produce anything beyond the most primitive of tools and weapons, and what metalwork they do acquire quickly deteriorates in their swampy lairs. As such, magical weapons and armor are highly prized, and their usage is reserved solely for the priest-king and their most trusted subordinates. Jewelry is also prized, with many high-ranking bullywugs displaying carved stone amulets, feathers, and polished scales. 

Habitat: Swamp

GarmGrendelsson2025

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