| Mod | Save | ||
|---|---|---|---|
| STR | 15 | +2 | +4 |
| DEX | 16 | +3 | +5 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 14 | +2 | +2 |
| WIS | 11 | +0 | +2 |
| CHA | 14 | +2 | +2 |
Dwarven Resilience. Amara has advantage on saving throws against poison, and has resistance against poison damage.
Multiattack. The bandit makes two attacks, using battleaxe.
Battleaxe(if on person). Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage.
Parry. Trigger: The bandit is hit by a melee attack roll while holding a weapon. Response: The bandit adds 2 to its AC against that attack, possibly causing it to miss.
Description
Amara (NG female dwarf bandit captain) is Gwendolyn’s mother — a crotchety old dwarf with serious doubts regarding Tannus Thunderwind. However, Amara loves her daughter and is willing to trust her judgment. She carries no weapons at the wedding.
Amara’s secret concerns a pledge to ensure that her daughter’s marriage goes off without a hitch. If anything gets in the way of a successful ceremony, she plans to cut that thing to pieces with a family heirloom battleaxe that she’s hidden inside a gift box present at the celebration.
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