AC
11
(Natural Armor)
Initiative
+0 (10)
HP
68
(8d10 + 24)
Speed
40 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 19 | +4 | +4 |
| DEX | 11 | +0 | +0 |
| CON | 16 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 12 | +1 | +1 |
| CHA | 6 | −2 | −2 |
Traits
Charge. If the Albino Moose moves at least 20 feet straight toward a target and then hits it with an antlers attack on the same turn, the target takes an extra 9 (2d8) bludgeoning damage. If the target is a Large or smaller creature, it has the prone condition.
Sure-Footed. The Elder Albino Moose has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Actions
Multiattack. The Albino Moose makes two Antler attacks and one Hooves attack.
Antlers. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.
Hooves. Melee Attack Roll: +6, reach 5 ft. Hit: 8 (1d6+4) Slashing damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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7/1/2025 11:38:17 PM
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1
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0
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7/1/2025 11:45:11 PM
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2
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0
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Coming Soon
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7/1/2025 11:48:36 PM
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0
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0
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Coming Soon
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