Large Beast, Unaligned
Armor Class 14
Hit Points 80 (7d12 + 34)
Speed 30 ft., Swim 50 ft.
STR
21 (+5)
DEX
9 (-1)
CON
17 (+3)
INT
2 (-4)
WIS
10 (+0)
CHA
7 (-2)
Skills Stealth +5
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Passive Perception 10
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits
Hold Breath.

The crocodile can hold its breath for a half hour.

Actions
Multiattack.

The crocodile makes two bites, one with each head.

Bite.

Melee Attack Roll: +8, reach 10 ft. Hit: 14 (2d8 + 5) Piercing damage. If the target is hit, it has the Grappled condition (escape DC 14). 

Description

This two headed beast is an alligator like being just twice as large and the scales sharp and naturally serrated, its two heads conjoined by the nap of their neck. Their front pads eerily resembling human hands and their arms hyper extended allowing them to reach far further than expectable. 

Habitat: CoastalSwamp

swamptiers

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