Large Humanoid, Chaotic Neutral
AC 13 natural armor    Initiative +1 (11)
HP 56 (4d10 + 4)
Speed 35 ft.
Mod Save
STR 17 +3 +5
DEX 17 +3 +5
CON 13 +1 +1
Mod Save
INT 11 +0 +0
WIS 14 +2 +2
CHA 4 −3 −3
Senses Passive Perception 11
Languages None
CR 4 (XP 1,100, or 100 in lair; PB +2)
Traits

Spellcasting. The boss animaloid can do 1 spell.

spellcasting. The boss animaloid is a level 1 spellcaster. The boss animaloid has following fighter spells prepared:
Cantrips (at will): extra strike

Actions

Kick 

Action Melee Attack. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 6 (1d4 + 4) blugonning damage.

Horns 

Action Melee Attack. Melee Weapon Attack: +4 to hit, reach 10 ft., 1 target. Hit: 7 (1d6+4) piercing damage.

Bonus Actions

Bonus Action Name. Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

The boss animaloid's lair is a castle with animaloids guarding it.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Forest

milseisfaraway

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