Gargantuan Ooze, Unaligned
Armor Class 1 Natural amour
Hit Points 14 (1d8)
Speed
STR
3 (-4)
DEX
2 (-4)
CON
2 (-4)
INT
2 (-4)
WIS
3 (-4)
CHA
4 (-3)
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Passive Perception 1
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Sticky. When the slime is attacked with a melee weapon, the weapon may become stuck inside of the slime's body. Any creature making a melee attack against the slime must succeed a DC 10 Strength saving throw to ensure its weapon does not become stuck. If a creature using an unarmed attack fails its saving throw, it becomes grappled.

Objects inside the slime can be seen.

A creature within 5 feet of the slime can take an action to pull an object out of the slime. Doing so requires a successful DC 10 Strength check.

Amorphous. The slime can move through a space as narrow as 1 inch wide without squeezing.

Actions

 

Engulf.  Aabluu moves up to his speed. While doing so, he can enter the space of other creatures. Whenever he enters the space of a creature, the creature must make a DC 8 Dexterity saving throw. On a failed save, the creature takes 2 (1d4) acid damage and is engulfed. The engulfed creature can’t breathe, is restrained, and takes 4 (2d4) acid damage at the start of each of aabluu’s turns. when Aabluu moves, the engulfed creature does not move with him.

Bonus Actions

Liquidise. The aabluu can turn into Liquid for 3 turns where it can not be damaged unless it is drank and if it is it dies but does (1d4+2) acid damage. Also it may knock the person out they must do a DC 10 strength saving throw. If they fail the are unconscious for 2 days. 

Description

the aabluu is a peaceful creature who is always going around sucking up tidbits of food.

Habitat: Any

WarriorDinAvens

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