Large Beast, Unaligned
Armor Class 12 (natural armor)
Hit Points 43 (6d10 + 6)
Speed 20 ft., swim 30 ft.
STR
15 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
12 (+1)
WIS
10 (+0)
CHA
5 (-3)
Saving Throws STR +4, CON +3
Skills Stealth +2
Senses Passive Perception 10
Languages -- psychic imagery
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Hold Breath. The crocodile can hold its breath for 15 minutes.

Actions

Multiattack. one with it's bite and one with it's tail

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.

Tail.+4hit, reach 5ft, 1d8+2 bludgeoning damage and creature must make a DC 13 strength save or be knocked prone.

Reactions

Mental anguish: after being attacked aberrant Crocodile sends out a psychic pulse in a 10ft radius dealing 1d10+1 psychic damage with a failed intelligence save DC 12. Recharge on 5-6 on a d6.

Description

This creature is the result of experimentation by illithid. This and many other creatures and beings have been changed by their machinations. This Crocodile has been infested with a illithid tadpole and is in the middle of a transformation. Its normally green skin is pallid and small tentacles sprout from its eyes and snout.

Monster Tags: Misc Creature

Habitat: SwampUrban

Trogdorarkdeth

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