Medium Humanoid, Any Non-Good Alignment
Armor Class 12 (Leather Robes AC+1)
Hit Points 13 (2d8 + 2)
Speed 30 ft.
STR
11 (+0)
DEX
12 (+1)
CON
12 (+1)
INT
10 (+0)
WIS
14 (+2)
CHA
10 (+0)
Skills Deception +2, Perception +4, Religion +2
Damage Resistances Necrotic
Senses Passive Perception 14
Languages Any one language (usually Common)
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Dark Devotion: The Bloodweaver cultist has advantage on saving throws to avoid the charmed and frigthened condition.

Living Blood: The Bloodweaver has advantage on saving throws to avoid effects that would force its blood out of its body (bleeding).

Actions

Magical Knowledge: The Bloodweaver Cultist knows and can produce the following magical effects:
Blood Shard: Ranged Spell Attack, +4 to hit, 60ft reach, one target for 1d6+2 necrotic damage.
Blood Sikle: All creatures within a 15ft wide 5ft long cone must succeed in a DC 12 Dexterity saving throw taking 2d4 necrotic damage on a failure.

Rittual Dagger: Melee Weapon Attack +3 to hit, 5ft reach, one target, for 1d8+1 slashing damage.

Description

Bloodweaver cultists swear aligeance to the cults of the dracolich Imyorith, practicing the weaving of blood of demons and other beings alike to empower their mistresses.

Previous Versions

Name Date Modified Views Adds Version Actions
7/5/2025 9:50:55 PM
7
1
--
Coming Soon

Monster Tags: NPC

Habitat: Urban

Corpse_on_the_Trone

Comments

Posts Quoted:
Reply
Clear All Quotes