| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +8 |
| DEX | 15 | +2 | +2 |
| CON | 16 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 12 | +1 | +1 |
| WIS | 18 | +4 | +9 |
| CHA | 20 | +5 | +10 |
Rating Maneuvers. Cal is able to do things that positively and negatively impact ratings. Repeating maneuvers will half gain, and double loss. (Cal's Maneuver DC is 17)
Positive Maneuvers
Censor - Counterspell against a spell with a verbal component. (+50 Rating)
Spotlight - Impose Disadvantage on a creature for their next turn. (+25 Rating)
Guest Appearance - Give your enemies a Construct from set to join them for a round, their initiative is 15 and work against you. (+50 Rating)
Daily Double - Double your health loss this upcoming round, but double your damage output! (+75 Rating)
Audience Participation - The audience chooses one player (Selected at random) to gain 35 HP (+50 Rating)
Negative Maneuvers
Heal - Remove some of the carnage from the display, heal 40 HP (-25 Rating)
Unskippable Ad - Promote your sponsors! Choose a character and have them roll a Wisdom Save against your Maneuver DC, if they fail, they are paralyzed for their next turn. (-50 Rating)
Rigged Game! - Pick a player to roll a Dex Save against your Maneuver DC, if they fail, they get disadvantage on their next attack roll (-25 Rating)
The Endless Show - Take a second action after this one, but you cannot multiattack or use another maneuver! (-50 Rating)
SPIN! THAT! WHEEL! - Roll on the Wild Magic Surge table (-50 Rating)
Multiattack Perform a Maneuver and an attack.
Bash. Melee Weapon Attack: +8 to hit, range 5 ft., 1 target. Hit: 15 (2d8+5) Blugeoning Damage
Falling Set. Ranged Weapon Attack: +6 to hit, range 10/40 ft., 1 target. Hit: 16 (3d6 + 6) Bludgeoning damage.
Cal gets 3 Legendary Actions
Maneuver (Costs 1 Action). Cal performs ONE of his Rating Maneuvers.
Rating Check (Costs 1 Action). Cal checks his rating, if it has gone up a level in the past round he is inspired.
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Cal is a host for a live show in Circos, one of the most famous ones. He is a fey who uses the show to take names, typically using them as never-ending contestants on his show.
Lair and Lair Actions
Lair Actions
On initiative count 20 (losing initiative ties), Cal takes a lair action to cause one of the following effects; Cal uses the effect of the rating level that it is then. He keeps the effect ONLY until the next lair action
- Rating 0-250 - Cal Heals 60 HP, the party heals 30 each
- Rating 251-500 - Cal's AC rises by 4; the Party each gains 1 AC
- Rating 501-750 - The audience becomes excited, Cal gains a 1d8 bonus to any 1 roll; the party gains bardic inspiration for 1d6
- Rating 750-1000 - Cal is MANIC; He gains a second maneuver whenever he takes Multiattack; the Party's bardic inspiration raises to 1d8
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