Large Fey
AC 18 Natural Armor    Initiative +10 (20)
HP 180 (10d10 + 100)
Speed
Mod Save
STR 16 +3 +8
DEX 15 +2 +2
CON 16 +3 +3
Mod Save
INT 12 +1 +1
WIS 18 +4 +9
CHA 20 +5 +10
Senses Passive Perception 18
Languages None
CR 14 (XP 11,500; PB +5)
Traits

Rating Maneuvers. Cal is able to do things that positively and negatively impact ratings. Repeating maneuvers will half gain, and double loss. (Cal's Maneuver DC is 17)

Positive Maneuvers

Censor - Counterspell against a spell with a verbal component. (+50 Rating)

Spotlight - Impose Disadvantage on a creature for their next turn. (+25 Rating)

Guest Appearance - Give your enemies a Construct from set to join them for a round, their initiative is 15 and work against you. (+50 Rating)

Daily Double - Double your health loss this upcoming round, but double your damage output! (+75 Rating)

Audience Participation - The audience chooses one player (Selected at random) to gain 35 HP (+50 Rating) 

Negative Maneuvers

Heal - Remove some of the carnage from the display, heal 40 HP (-25 Rating)

Unskippable Ad - Promote your sponsors! Choose a character and have them roll a Wisdom Save against your Maneuver DC, if they fail, they are paralyzed for their next turn. (-50 Rating)

Rigged Game! - Pick a player to roll a Dex Save against your Maneuver DC, if they fail, they get disadvantage on their next attack roll (-25 Rating)

The Endless Show - Take a second action after this one, but you cannot multiattack or use another maneuver! (-50 Rating)

SPIN! THAT! WHEEL! - Roll on the Wild Magic Surge table (-50 Rating)

Actions

Multiattack Perform a Maneuver and an attack.

Bash. Melee Weapon Attack: +8 to hit, range 5 ft., 1 target. Hit: 15 (2d8+5) Blugeoning Damage

Falling Set. Ranged Weapon Attack: +6 to hit, range 10/40 ft., 1 target. Hit: 16 (3d6 + 6) Bludgeoning damage.

Legendary Actions

Cal gets 3 Legendary Actions

Maneuver (Costs 1 Action). Cal performs ONE of his Rating Maneuvers.

Rating Check (Costs 1 Action). Cal checks his rating, if it has gone up a level in the past round he is inspired. 

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Cal is a host for a live show in Circos, one of the most famous ones. He is a fey who uses the show to take names, typically using them as never-ending contestants on his show. 

Lair and Lair Actions

 

Lair Actions

On initiative count 20 (losing initiative ties), Cal takes a lair action to cause one of the following effects; Cal uses the effect of the rating level that it is then. He keeps the effect ONLY until the next lair action

  • Rating 0-250 - Cal Heals 60 HP, the party heals 30 each
  • Rating 251-500 - Cal's AC rises by 4; the Party each gains 1 AC
  • Rating 501-750 - The audience becomes excited, Cal gains a 1d8 bonus to any 1 roll; the party gains bardic inspiration for 1d6
  • Rating 750-1000 - Cal is MANIC; He gains a second maneuver whenever he takes Multiattack; the Party's bardic inspiration raises to 1d8

 

VirtuallyGaming

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