Medium Celestial, Any Non-Lawful Alignment
Armor Class 22 Leather
Hit Points 376 (25d20 + 126)
Speed 100 ft., Fly 60 ft.
STR
24 (+7)
DEX
28 (+9)
CON
24 (+7)
INT
30 (+10)
WIS
24 (+7)
CHA
26 (+8)
Saving Throws STR +16, DEX +18, CON +16, INT +19, WIS +16, CHA +17
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine or Silvered
Senses Darkvision 160ft, Truesight 120ft, Passive Perception 22
Languages All
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Legendary Resistance (3/Day). If the Visser fails a saving throw, it can choose to succeed instead.

Magic Resistance. The Visser has advantage on saving throws against spells and other magical effects.

Spellcasting. The Visser is a 20-level spellcaster. Its spellcasting ability is DC 22, +22 to hit with spell attacks. The Visser has following spells prepared: 

Cantrips (at will): Prestidigitation, Produce Flame, Vicious Mockery

1st level (16 slots): Chromatic Orb, Shield, Tasha's Hideous Laughter

2st level (14 slots): Animal Messenger, Calm Emotions, Enthrall, Misty step

3st level (13 slots): Aura of Vitality, Counterspell, Sending

4st level (11 slots): Charm Monster, Evard's Black Tentacles, Watery Sphere

5st level (10 slots): Hold Monster, Steel Wind Strike, Wrath of Nature

6st level (8 slots): Bones of the earth, Conjure Fey, Planar Ally

7st level (6 slots): Conjure Celestial, Plane shift

8st level (6 slots): Control Weather, Dominate Monster, Feeble Mind

9st level (5 slots): Astral Projection, Gate, True Polymorph

Actions

 Visser. Is a Greater Deity and decides to use a fishing pole and bait. 

Fishing Pole. Melee Weapon Attack: +28 to hit, reach #15ft., 3 target. Hit: 116 (12d12+44) Slashing damage. 

Real. RangedWeapon Attack: +24 to hit, range 350/900 ft., 1 target. Hit: 92 (8d12) piercing damage.

Legendary Actions

The Visser can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Visser regains spent legendary actions at the start of its turn.

The Bait of Stars (Costs 2 Actions). He throws 1d4-2 small tan worms and after 1d4 rounds they all turn into purple worms which are full subservient to Visser.

The Fishers Pull. He makes a Real attack and pulls the chosen creature 10 to 100ft towards himself.

Description

He seems to be an old human fisherman. He is around 5"11.

Dapper_Man

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