Medium Humanoid (Dwarf), Chaotic Good
AC 15 Lether Armor + Shield    Initiative +2 (12)
HP 36 (4d8)
Speed 25 ft.
Mod Save
STR 8 -1 -1
DEX 14 +2 +2
CON 12 +1 +1
Mod Save
INT 10 +0 +0
WIS 19 +4 +6
CHA 16 +3 +5
Skills Deception +5, Insight +6, Persuasion +5, Religion +2
Resistances Poison
Senses Darkvision 60 Feet, Passive Perception 14
Languages Dwarvish, Gnomish, Orc Common, Dwarvish, Gnomish,
CR 4 (XP 1,100; PB +2)
Traits

Spellcasting. 

Its spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It has the following spells prepared:

Features & Traits:

Blessing of the Trickster.
As an action you can touch a willing creature other than yourself to give it advantage on Dexterity (Stealth) checks for 1 hour or until you use this feature again.

Channel Divinity:  Invoke Duplicity.
As an action, you can use Channel Divinity to create an illusion of yourself that lasts for 1 minute, or until you lose your concentration (as if you were concentrating on a spell). The illusion appears within 30 ft. of you. As a bonus action, you can move the illusion up to 30 ft., but it must remain within 120 ft.of you. You can cast spells as the illusion, and when both you and your illusion are within 5 feet of a creature that can see the illusion, you have advantage on attack rolls against that creature.

Fey Touched
You always have that spell and the Misty Step spell prepared. Once per Long Rest, you can cast each of these spells without expending a spell slot. You can also cast these spells using spell slots you have of the appropriate level. The spells’ spellcasting ability is the ability increased by this feat.

Actions

Crossbow, Light. Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 80/320 ft., one target. (1d8) piercing damage.

Monster Tags: NPC

Habitat: Urban

KuroChris