Medium Humanoid
Armor Class 16 Mage Armour
Hit Points 126 (12d8 + 60)
Speed
STR
10 (+0)
DEX
14 (+2)
CON
20 (+5)
INT
16 (+3)
WIS
16 (+3)
CHA
18 (+4)
Saving Throws CON +9, WIS +7, CHA +8
Damage Resistances Necrotic, Radiant
Condition Immunities Charmed, Frightened
Senses Passive Perception 13
Languages --
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Cantors of the Eclipse are the hymn-weavers and arcane choir leaders of the Blades of the Eclipse. Clad in layered robes that shimmer with both radiant threads and shadow-stitched glyphs, they channel a fusion of celestial power and calculated magic. Their voices command magic as much as their hands do—each chant a battle order, each hymn a weapon.

Often seen hovering lightly above the battlefield on wings of translucent energy, Cantors are both spiritual icons and devastating spellcasters. They guide elite squads of Choir Seraphs and serve as battlefield commanders, their presence bolstering allies and striking dread into the hearts of their enemies.

Actions

Spellcasting.
The Cantor is a 12th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). It has the following spells prepared:

  • Cantrips (at will): Sacred Flame, Thaumaturgy, Minor Illusion, Message

  • 1st level (4 slots): Shield, Guiding Bolt, Healing Word

  • 2nd level (3 slots): Misty Step, Silence, Hold Person

  • 3rd level (3 slots): Counterspell, Beacon of Hope, Dispel Magic

  • 4th level (3 slots): Greater Invisibility, Banishment, Death Ward

  • 5th level (2 slots): Wall of Force, Flame Strike

  • 6th level (1 slot): Sunbeam

Staff of Crescent Fire.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
Hit: 6 (1d8 + 2) bludgeoning damage + 9 (2d8) radiant damage.

Sunbeam (6th-level Spell).
A beam of brilliant light flashes in a 60-foot line, 5 feet wide. Each creature in the line must make a DC 16 Constitution saving throw, taking 27 (6d8) radiant damage and becoming blinded for 1 minute on a failed save. The Cantor can redirect the beam on subsequent turns as an action (no additional slot needed).

Reactions

Counterhymn (1/Day).
As a reaction when a creature casts a spell within 60 ft., the Cantor may attempt to interrupt the spell with a discordant note. The caster must succeed on a DC 16 Constitution saving throw or the spell fails. This ability functions like Counterspell and automatically cancels spells of 6th level or lower.

Ravensfriend

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