Tiny Elemental, Neutral
AC 11    Initiative +0 (10)
HP 18 (4d6 + 4)
Speed 15 ft.
Mod Save
STR 12 +1 +1
DEX 10 +0 +0
CON 12 +1 +1
Mod Save
INT 6 −2 −2
WIS 15 +2 +2
CHA 10 +0 +0
Vulnerabilities Fire, Piercing
Resistances Cold, Thunder
Immunities Poisoned
Senses Passive Perception 9
Languages Can only say it's name
CR 1/4 (XP 50; PB +2)
Actions

Tackle. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Bludgeoning damage.

Poison Powder (3/Day). Constitution Saving Throw: DC 11, each creature in a 10-foot Emanation originating from the Bulbasaur. Failure: The target has the Poisoned condition until the end of its next turn. While Poisoned, the creature can take either an action or a Bonus Action on its turn, not both, and it can’t take Reactions.

Matt_D_Murder

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