Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 10. On a success, the zombie drops to 1 hit point instead.
Multiattack. The cannibal zombie makes two attacks per round, 1 claw attack and 1 cannibal bite. Both must be used against the same opponent within reach of the zombie.
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
Cannibal Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d6) bludgeoning damage.
Any character bitten by this attack must make an immediate DC 8 CON save, a new DC 8 CON save must be made every time a character is bitten by this attack.
Failure means that the character has contracted the cannibal zombie disease.
If this disease is not treated within 2 hours of the initial bite by the use of any curative spell or a successful DC 12 medicine skill check then the afflicted character will die and immediately rise as a cannibal zombie.
The virulent nature of this disease means that no resurrection spell can be used to return the character to life.
Description
Cannibal zombies are solitary creatures but tend to form into groups when they are found in large settlements.
Their smell and the constant sound of moaning is always a tell tale sign that these wretched undead are close by and ready to attack.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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11/5/2018 2:13:10 PM
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163
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1
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7/18/2019 1:41:56 PM
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437
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2
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7/18/2019 1:54:25 PM
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302
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0
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3
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11/20/2019 7:33:03 PM
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385
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3
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5/24/2020 9:01:44 AM
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420
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4
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5/24/2020 9:07:54 AM
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304
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1
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5/24/2020 9:08:09 AM
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303
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1
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