AC
12
Initiative
+1 (11)
HP
10
(3d6)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 7 | −2 | −2 |
| DEX | 12 | +1 | +1 |
| CON | 10 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 13 | +1 | +1 |
| CHA | 8 | −1 | −1 |
Skills
Medicine +3
Senses
Darkvision 60 ft.; Passive Perception 11
Languages
Common, Draconic
CR
1/8 (XP 25; PB +2)
Traits
Pack Tactics. The kobold has Advantage on an attack roll against a creature if at least one of the kobold’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Sunlight Sensitivity. While in sunlight, the kobold has Disadvantage on ability checks and attack rolls.
Actions
Salive Soignante (2/jour). Bobo lèche une créature consentante à 5 ft. Elle regagne 1d4 + 1 PV. Elle doit réussir un jet de Constitution DC 10 ou être inconfortablement nauséeuse (désavantage au prochain test de CHA).
Gourdin osseux. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
Hit: 1d4 + 1 bludgeoning damage.
Description
Soigneur alchimiste
Sa salive soigne, mais... elle pue la mort
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