Large Dragon, Chaotic Good
Armor Class 16 Natural armor
Hit Points 241 (25d10 + 100)
Speed 40 ft., Fly 150 ft.
STR
23 (+6)
DEX
10 (+0)
CON
19 (+4)
INT
20 (+5)
WIS
20 (+5)
CHA
21 (+5)
Saving Throws DEX +5, CON +9, CHA +10
Skills Deception +15, Perception +10, Performance +10
Damage Immunities Lightning, Poison
Condition Immunities Poisoned
Senses Blindsight 60ft, Darkvision 120ft, Truesight 15ft, Passive Perception 20
Languages Common, Draconic
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Shape changer. At will the song dragon can change into a human female form keeping only its charisma, intelligence and wisdom statics the rest of their stats becomes that of the commoner. It can stay in this form as long as it wishes and can go back to dragon form as an action. 

Tongues. The song dragon is constantly under the effect of the tongues spell.

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multi attack. The adult song dragon uses its frightful presence and makes one bite attack and two claw attacks. 

Bite. Melee Weapon Attack: +11 to hit, reach 10 ft., 1 target. Hit: 14 (2d8 + 6) piercing damage. 

Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., 1 target. Hit: 12 (2d6 + 6) slashing damage. 

Tail. Melee Weapon Attack: +11 to hit, reach 10 ft., 1 target. Hit: 11 (1d10 + 6) bludgeoning damage. 

Frightful Presence. Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dragon’s Frightful Presence for the next 24 hours.

Electric breath (Recharges on 5/6). The adult song dragon exhales a 70ft cone of electrified gas and each creature within the radius must make a dc 16 Constitution save or take 72 (24d6) lightning damage. On a successful save the creature takes half damage. 

Legendary Actions

The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time, and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.

Detect. The dragon makes a Wisdom (Perception) check.

Tail Attack. The dragon makes a tail attack.

Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 16 Dexterity saving throw or take 12 (2d6 + 6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.

Description

Song dragons resembled copper dragons in general shape, but they were more slender and possessed iridescent silver-blue scales. This made them bright and impressive in appearance.

A song dragon possessed a unique alternative form, that of an attractive human woman aged between 20 and 30 years old.

Song dragons eschewed the company of other dragons, choosing instead to live amongst humankind, aided by their alternate forms as young human women. Many were also talented actors. This made it extremely difficult to tell them apart from actual humans. They would reveal their real identities only when in great danger.

They sought to protect and preserve the environment. To this end, they usually worked with or served the Harpers, good mages, and other people and organizations of similar inclinations.

However, to human civilization, they were rare and surrounded in mystery.

drdeatheer

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