Small Construct (Skirmisher), Lawful Evil
AC 14    Initiative +2 (12)
HP 26 (4d8)
Speed 20 ft., Walk 30 ft.
Mod Save
STR 10 +0 +0
DEX 14 +2 +9
CON 14 +2 +2
Mod Save
INT 4 −3 −3
WIS 10 +0 +0
CHA 5 −3 −3
Senses Passive Perception 10
Languages All Will never communicate back
CR 8 (XP 3,900; PB +3)
Traits

 

Construct Nature. The drone doesn't need to eat, drink, breathe, or sleep.

Self-Destruct Protocol. When reduced to 0 HP, it explodes in a 5-ft. radius for 1d6 lightning damage (DC 12 Dex save for half).

Actions

Shock Bite (Melee): +5 to hit, 1d8+2 lightning damage

Jolt Burst (Recharge 6): 10-ft radius burst, 2d6 lightning (DC 12 Dex save or gain disadvantage on next attack)

Bonus Actions

Charge Sync: Gains +2 movement and +1 damage to next attack if it moved 20 feet this turn.

Reactions

Attack of opportunity

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

These small, spider-like constructs skitter on four magnetic legs or hover short distances with a humming whirr. Their energy cores pulse rapidly as they prepare to detonate. They're expendable, but deadly when grouped together.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
7/10/2025 2:35:33 AM
3
1
1.5
Coming Soon

Monster Tags: construct

Asherriff94

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