Medium Humanoid (Human), Neutral Good
Armor Class 14 studded leather
Hit Points 15 (3d8 + 3)
Speed
STR
10 (+0)
DEX
15 (+2)
CON
10 (+0)
INT
13 (+1)
WIS
12 (+1)
CHA
14 (+2)
Saving Throws DEX +4
Skills Acrobatics +4, Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Sneak Attack. Once per turn, Byron can deal an additional 1d6 damage to one creature they hit as long as they have advantage on the attack roll, or when a target is within 5 feet of an ally of Byron  that isn't incapacitated and Byron doesn't have disadvantage on the attack roll.  

Tools. The Byron has thieves’ tools & a poisoner’s kit.

Cunning Action. On the Byron's turn in combat, they can take the Dash, Disengage, or Hide action as a bonus action.

Actions

Dual daggers. Melee Weapon Attack: +4 to hit, reach 5ft., thrown range 20/60, one target. Hit: 4 (1d4+2) piercing damage.

Hand crossbow. Ranged weapon attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6+2) piercing damage.

ODNDPod

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