AC
13
Initiative
+3 (13)
HP
12
(1d10 + 4)
Speed
40 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 12 | +1 | +1 |
| DEX | 16 | +3 | +3 |
| CON | 12 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 12 | +1 | +1 |
| CHA | 12 | +1 | +1 |
Skills
Perception +5
Senses
Darkvision 60 ft.; Passive Perception 15
Languages
None
CR
1/8 (XP 25; PB +2)
Traits
Beau gives the controlling player +1 to all wisdom based skills.
Actions
Bite. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.
Bonus Actions
Distract. As a bonus action, the player in control of Beau may command him to move within 10 ft of an enemy (if able) and distract the enemy. The enemy must roll a DC 14 CHA save to avoid the act. If they fail, Beau will distract the enemy causing the first act against them to be at advantage. If successfully distracted, Beau will set himself to Dodge until his next turn.
Description
A lean great dane dog with a collar. A loyal pet ready to protect its master.
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