Medium Humanoid (Human), Any Good Alignment
AC 16 Unarmored Defence (DEX + CON)    Initiative +2 (12)
HP 204 (20d10 + 4)
Speed 35 ft.
Mod Save
STR 12 +1 +1
DEX 14 +2 +2
CON 19 +4 +8
Mod Save
INT 16 +3 +7
WIS 17 +3 +7
CHA 19 +4 +4
Skills Arcana +7, History +7, Insight +7, Investigation +7
Resistances Bludgeoning
Immunities Necrotic, Poison; Charmed, Poisoned
Gear Common clothes, Adamantine Short sword, Silver dagger, Light crossbow, 50 crossbow bolts
Senses Passive Perception 13
Languages Bobby knows how to speak and read 5 languages that the DM thinks is appropriate, but he can only write in 3 of those chosen languages.
CR 10 (XP 5,900; PB +4)
Traits

Warded: Bobby is warded thanks to a tattoo one his torso, which makes him immune to the charmed and poisoned conditions as well as poison and necrotic damage.

Cunning Action: On Bobby's turn, he can take one of the following actions as a Bonus Action: Dash, Disengage, or Hide.

Elusive: No attack roll can have advantage against Bobby unless he has the Incapacitated condition.

Hunter's tuition: Bobby has advantage on History, Arcana, Insight and Investigation rolls and checks. He also has proficiency in History, Arcana, Insight and Investigation.

Actions

Multi Attack. Bobby can attack two times instead of once whenever he takes the Attack action on his turn.

Adamantine Short Sword. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: (1d6 + 2) slashing damage. Whenever this weapon or piece of ammunition hits an object, the hit is a Critical Hit.

Silvered Dagger. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: (1d4 + 2) piercing damage. When Bobby score a Critical Hit with it against a creature that is shape-shifted, the weapon deals one additional die of damage.

Light Crossbow. Ranged Weapon Attack: +2 to hit, reach 80/320 ft., one target. Hit: (1d8 + 2) piercing damage.

Firebolt (Recharge 3-6). Bobby can cast the Firebolt cantrip as an action.

Ray of Frost (Recharge 3-6). Bobby can cast the ray of frost cantrip as an action.

Invisibility (4/day). Bobby can cast invisibility on himself while ignoring concentration and the material components.

Bonus Actions

Detect: Bobby can make a Wisdom (Perception) check.

Quick Study: Bobby can take the Study action as a Bonus Action.

Telekinetic Shove: As a Bonus Action, Bobby can telekinetically shove one creature within 35 feet of himself. When he does so, the target must succeed on a Strength saving throw (DC 17) or be moved 35 feet toward or away from Bobby. If the creature is slammed into a solid surface than they take 2d8 force damage, this surface has to be something like a wall or inactive stone golem.

Misty Step (4/day). Bobby can cast Misty Step as a bonus action.

Reactions

Shield (4/day). Bobby can cast the shield spell as a reaction.

Hellish Rebuke (4/day). Bobby can cast hellish Rebuke as a reaction.

Description

Author Note: It's literally Bobby Singer from supernatural in other words I just took the personality description from the wiki and shoved it here while giving him some stats to make him a functioning NPC. I also pulled the physical description off the wiki, additionally I gave him a few spells just to make him slightly stronger.


Personality

Bobby is a hunter like the Winchesters, though he seems to stay fairly stationary. He wears a lot of flannel and is almost always seen in a trucker's hat. He runs an auto salvage yard as his day job, and is a go-to guy for supernatural research.

He seems to have amassed quite a bit of knowledge over the years (being the first to deduce on his own that Meg was in fact possessed), plus his house is full of bookcases and stacks of books about the supernatural world and the things hunters go after. He and John Winchester were old friends, though they had a falling out prior to the onset of the series.

After John's death, Bobby becomes like a father to Sam and Dean. He was very loyal to them and cared for them deeply like they were his own. It is also implied in You Can't Handle The Truth and Taxi Driver that Bobby enjoys reality shows and pedicures. This is a secret, however, but Sam and Dean both know.

In times of stress, Bobby often drinks and throws brutal, sarcastic remarks at people. He has often been described as a "barely functioning alcoholic." His brutal experiences during childhood have made him often belligerent and judging of others and is very prone to standing up to people and telling them like it is - or at least, how he sees it in his own cynical, maladjusted way - to get them to grow up, something he's often done with Sam and Dean and possibly other hunters, including John. He doesn't enjoy people being lazy and will often complain. Bobby is shown to be very dedicated to his work, willing to sacrifice a lot of his own time and energy to help Sam and Dean and anyone in need.

Unlike Dean or John, Bobby was willing to spare certain monsters if he could be assured they would not cause anybody harm. This was shown when he spared the shapeshifter Olivia, once her mother promised to lock her away. Also unlike Dean or John, but like Sam, Bobby wasn't the type to dive head-first into the unknown, preferring to do research or ask questions first; he would only resort to extreme measures like torture or causing disruptions in Heaven during life-and-death situations involving someone he cared about.


Physical Description: Bobby has brown graying short hair and a beard. He normally wears a blue cap. He is 6'1" and has the typical alcoholic body type, he is a little round and well built.

 

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Monster Tags: humanoidHuman

Warhammer_boi

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