| Mod | Save | ||
|---|---|---|---|
| STR | 18 | +4 | +4 |
| DEX | 12 | +1 | +1 |
| CON | 15 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 2 | −4 | −4 |
| WIS | 8 | −1 | −1 |
| CHA | 5 | −3 | −3 |
Resilient Growth. This monster grows with your power. Add +1 AC and +11 HP (2d10) for every 2 of your character levels.
Life Bond. When you regain Hit Points from a level 1+ spell, the steed regains the same number of Hit Points if you’re within 5 feet of it.
Hooves. Melee Attack Roll: +4 + your Proficiency Bonus, reach 5 ft. Hit: 11 (2d6 + 4) bludgeoning damage.
Charge. Melee Attack Roll: +4 + your Proficiency Bonus, reach 5 ft. Hit: 9 (2d4 + 4) Bludgeoning damage. If the target is a Large or smaller creature and the horse moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (2d4) Bludgeoning damage and has the Prone condition.
Psychic Connection. Activate your latent psychic energy and engulf Alagonda in violett flames. Alagonda's attacks deal additional 7 (2d6) psychic damage until the end of your turn.
Description
Skeletons rise at the summons of necromancers and foul spirits. Whether they’re the remains of the ancient dead or fresh bones bound to morbid ambitions, they commit deathless work for whatever forces reanimated them, often serving as guardians, soldiers, or laborers. In rare cases, skeletons are reanimated but given no particular direction. Roll on or choose a result from the Skeleton Pantomimes table to inspire how undirected skeletons behave.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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7/13/2025 2:40:14 PM
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8
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0
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2
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Coming Soon
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7/13/2025 2:47:52 PM
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10
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0
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Coming Soon
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