AC
12
Initiative
+1 (11)
HP
16
(2d8 + 2)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 11 | +0 | +0 |
| DEX | 12 | +1 | +1 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 10 | +0 | +0 |
| CHA | 10 | +0 | +0 |
Gear
Leather Armor, Light Crossbow, Scimitar
Senses
Passive Perception 10
Languages
Common, Thieves' Cant
CR
1 (XP 200; PB +2)
Traits
This Astral Reaver has a Burning beard, and breath that reeks of booze
Actions
Scimitar. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Slashing damage.
Light Crossbow. Ranged Attack Roll: +3, range 80/320 ft. Hit: 5 (1d8 + 1) Piercing damage.
Bonus Actions
Healing Flask [rollable](Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction" This Astral Reaver can hand out healing flasks to injured allies and himself healing 2d4+2
Comments