Armor Class
14
(natural armor)
Hit Points
60
(8d8 + 24)
Speed
40 ft.
STR
18
(+4)
DEX
14
(+2)
CON
16
(+3)
INT
10
(+0)
WIS
14
(+2)
CHA
12
(+1)
Saving Throws
STR +7, WIS +5
Skills
Athletics +7, Intimidation +7, Perception +5
Damage Resistances
Cold, Fire, Lightning
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 120 ft., Passive Perception 15
Languages
Abyssal, Telepathy 60 ft.
Challenge
8 (3,900 XP)
Proficiency Bonus
+3
Traits
Brute. The Bloodletter's melee weapon attacks deal one extra damage die on a hit (included in the attack).
Magic Resistance. The Bloodletter has advantage on saving throws against spells and other magical effects.
Murderous Tide. The Bloodletter gain a +1 bonus to its attack and damage rolls with its melee weapons for each other Bloodletter within 10 feet of it, up to a maximum bonus of +3.
Actions
Multiattack. The Bloodletter makes two attacks with its Hellblade.
Hellblade. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.
Comments