| Mod | Save | ||
|---|---|---|---|
| STR | 11 | +0 | +0 |
| DEX | 15 | +2 | +2 |
| CON | 16 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 4 | −3 | −3 |
| WIS | 18 | +4 | +6 |
| CHA | 8 | −1 | −1 |
Keen Sight. The Griffon has Advantage on Wisdom (Perception) Checks that rely on sight.
Innate Spellcasting. The Baby Griffon of the 'End' 's innate spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It can Innately cast the following spells, no materiel component required:
Cantrips (at will): Spare the Dying, Ray of Frost, Toll the Dead
1st level (Three times a Day): Chromatic Orb (Cold), False Life
2nd level (Once a Day): Ray of Enfeeblement
Multiattack. The griffon can make two attacks: one with its beak and one with its claws.
Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 8 (1d8 + 4) piercing damage.
Claws. Melee Weapon Attack: +6 to hit, range 5 ft., 1 target. Hit: 11 (2d6 + 4) slashing damage.