| Mod | Save | ||
|---|---|---|---|
| STR | 8 | −1 | −1 |
| DEX | 21 | +5 | +5 |
| CON | 13 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 8 | −1 | −1 |
| WIS | 8 | −1 | −1 |
| CHA | 8 | −1 | −1 |
weirdly strong punch: the crackskull will almost instantly close distance with an enemy and will deliver a (3d8)punch dealing piercing damage because of the bone fragments on their knuckles
mace slam: +5 to hit, reach 10 ft., single/multi target. Hit: 2 (3d4 + 4) blunt damage.
spear throw: + -1 to hit, range 100/300 ft., 3 target. Hit: 1 (3d6 + 4) piercing damage.
cracked rush: the crackskull will gain an additional 20 ft of movement
redirect: the crackskull will exhaust one focus point to redirect any one attack, the enemy must make a con saving throw or else they will take the damage they dealt +1d12
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
crackskulls are beings that have their split skulls on full display, kept alive by drugs, if you take their supply, theyll kill you twice over to get it back before the pain starts again. theyre actually quite nice when not actively dying
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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7/14/2025 7:57:34 PM
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2
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0
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Coming Soon
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