Medium or Small Humanoid, Typically Lawful Evil
AC 13 Studded Leather Armor    Initiative +1 (11)
HP 44 (8d8 + 8)
Speed 30 ft.
Mod Save
STR 10 +0 +0
DEX 12 +1 +1
CON 13 +1 +1
Mod Save
INT 12 +1 +1
WIS 16 +3 +3
CHA 11 +0 +0
Skills Animal Handling +5, Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Sylvan
CR 2 (XP 450; PB +2)
Actions

Multiattack. The druid makes two attacks, using Vine Staff or Verdant Wisp in any combination.

Vine Staff. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 2 (1d4) Poison damage.

Fire Bolt. Ranged Attack Roll: +4, range 90 ft. Hit: 10 (2d10) Fire damage.

Spellcasting. The druid casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):

At Will: Druidcraft, Speak with Animals
2/Day Each: Entangle, Burning Hands
1/Day Each: Barkskin, Longstrider, Scorching Ray

Bonus Actions

Wild Shape (2/Short Rest). the Cleansing Druid can use an action to transform into a CR 1/8 or lower beast that cannot fly or swim. She remains in this form for 1 hour, uses a bonus action to end the effect, falls unconscious, drops to 0 hit points, or dies.

Habitat: Any

Archetypo

Comments

Posts Quoted:
Reply
Clear All Quotes