Medium Humanoid (Human), Chaotic Evil
AC 13 dark robes    Initiative +2 (12)
HP 27 (6d8)
Speed 30 ft., Walk 30 ft.
Mod Save
STR 11 +0 +0
DEX 14 +2 +2
CON 10 +0 +0
Mod Save
INT 12 +1 +1
WIS 12 +1 +3
CHA 15 +2 +4
Gear Quaterstaff, Black robes
Senses Passive Perception 11
Languages Abyssal, Common
CR 2 (XP 450; PB +2)
Traits

Fanatical Zeal. The cultist has advantage on saving throws against being charmed or frightened

Spellcasting. The Black Flame Cultist is a 4th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). 

The Black Flame Cultist has following spells prepared:
Cantrips (at will): Eldritch Blast, Thaumaturgy, Toll the Dead
1st level (4 slots): Arms of Hadar, Hellish Rebuke
2nd level (2 slots): Hold Person, Mirror Image

Actions

Quarterstaff. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) bludgeoning damage.

Bonus Actions

Unholy Cry (1/Day). Each enemy within 10 ft. must succeed on a DC 13 Wisdom saving throw or take 6 (1d6 + 3) psychic damage and be frightened until the end of their next turn. On a success, they take half damage

Description

“Where the Coil prays, the Black Flame burns.”

The Black Flame Cultists form the dark heart of the Cult of the Wyrm. Drawn from fanatics who have survived blood rites or demonstrated unnatural resolve, they wield dark fire and terrifying presence in service to their unholy mission.

Recognizable by their black robes and crimson grimace-like masks, they are enforcers, warlocks, and inquisitors of the cult. They do not fear death — they court it, believing that burning from within grants them communion with the Wyrm’s will. Their chants are louder, their flames crueler, and their loyalty absolute.

They often lead lesser Coils into combat or rituals, their voices igniting frenzy and terror alike.

Monster Tags: Human

Beyondwick

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