Medium Humanoid (Human), Neutral Evil
Armor Class 12
Hit Points 33 (6d8 + 6)
Speed 30 ft.
STR
11 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
13 (+1)
WIS
10 (+0)
CHA
14 (+2)
Saving Throws INT +3
Skills Arcana +3, Deception +4, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Dark Devotion. Ashton Black has advantage on saving throws against being charmed or frightened.

Spellcasting. Ashton Black is a 4th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 11, +3 to hit with spell attacks). Ashton Black has the following wizard spells prepared:

Cantrips (at will): chill touch, dancing lights, mage hand, mending

1st level (4 slots): false life, mage armor, ray of sickness

2nd level (3 slots): blindness/deafness, ray of enfeeblement, web

Actions

Withering Touch. Melee Spell Attack: +3 to hit, reach 5 ft., one creature. Hit: 5 (2d4) necrotic damage.

Legendary Actions

Ashton Black can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Ashton Black regains spent legendary actions at the start of his turn.

Empowered Animate Dead. 
Ashton Black chooses a dead ally and instantaneously raises them from the dead. He can choose up to four allies.

Forced Ritual Completion. Ashton Black immediately completes his dark ritual.

Monster Tags: NPC

Habitat: Urban

Thamiel