Huge Undead, Unaligned
Armor Class 18 Natural Armour
Hit Points 168 (15d12 + 78)
Speed 30 ft., hover
STR
24 (+7)
DEX
15 (+2)
CON
23 (+6)
INT
7 (-2)
WIS
12 (+1)
CHA
5 (-3)
Saving Throws STR +12, CON +11
Damage Vulnerabilities Radiant
Damage Resistances Acid, Cold, Fire
Damage Immunities Necrotic
Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened
Senses Darkvision 120 feet, Passive Perception 5
Languages Understands the language of it's master but cannot speak
Challenge 14 (11,500 XP)
Proficiency Bonus +5
Traits

Bonecrack. Any attack made against this creature that does critical damage provokes an opportunity claw slash attack.

Undead Fortitude. This creature does not need to eat, sleep, or drink.

Dislodge. As an action, or a bonus action when at less than a quarter hit points, 2d4 skeletons  (see monster manual) will branch off and attack any target fighting the Bone Executioner.  

 

Actions

Multiattack. This creature makes two attacks with it's Guillotine axe.

Guillotine Axe. Melee Weapon Attack: +10 to hit, reach 15 ft., 1 target. Hit: 25 (3d10 + 10) [Slashing] damage. 

Claw Slash. Melee Weapon Attack: +10 to hit, reach 5 ft., 1 target. Hit: 18 (2d8 + 10) [Slashing] damage.

Reactions

Master's Luck. If the original creator of this creature is within 30 ft the Bone Executioner can succeed on one saving throw where it otherwise failed of it's master's choice. This rechargers after 24 hours.

Description

Guardians of great secrets employed by only the most powerful necromancers, the Bone Executioner  is a massive lumbering pile of  humanoid skeletons conjoined around the bones of a stone giant or any huge creature .  However, its legs have been repurposed into the large axe it wields, the blade being from a guillotine.

Monster Tags: undead

Gup

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