Tiny Fey, Lawful Neutral
Armor Class 13 (leather armor)
Hit Points 7 (1d6 + 1)
Speed 20 ft., Climb 20 ft., Fly 30 ft.
STR
4 (-3)
DEX
14 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
14 (+2)
CHA
8 (-1)
Skills Perception +4, Stealth +6, Survival +4
Senses Darkvision 60ft, Passive Perception 14
Languages Common (understands but cannot speak), Sylvan
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Evasion. When Borivik is subjected to an effect that allows him to make a Dexterity saving throw to take only half damage, he instead takes no damage if he succeeds on the saving throw, and only half damage if he fails.

Innate Spellcasting. Borivik's innate spellcasting ability is Wisdom. He can innately cast the following spells, requiring no material or verbal components:

At will: Druidcraft, Speak with Animals

1/Day (3 slots): Alarm, Goodberry, Snare*

*  - 
Can catch Tiny creatures

Actions

Familiar. In combat, Borivik rolls his own initiative and acts on his own turn. He can't attack, but can take other actions as normal. When he drops to 0 hit points, he disappears, leaving behind scraps of leather, antlers, and broken arrows.

Shortsword. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 slashing damage.

Shortbow. Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 3 piercing damage.

 

Monster Tags: fey

Habitat: Forest

SirSchadenfreude

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