Large Beast, Unaligned
Armor Class 13 (natural armor)
Hit Points 36 (5d12 + 10)
Speed 15 ft., Fly 50 ft.
STR
16 (+3)
DEX
10 (+0)
CON
14 (+2)
INT
3 (-4)
WIS
10 (+0)
CHA
9 (-1)
Saving Throws DEX +2, CON +4, WIS +2, CHA +1
Skills Perception +4
Senses Passive Perception 14
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Sight. The baby quetzalcoatlus has advantage on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack. The quetzalcoatlus makes two attacks: one with its beak and one with its talons.

Beak. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 7 (1d8 + 3) piercing damage. If the baby quetzalcoatlus hits with a beak attack against a small or smaller creature, instead of doing damage, it can grapple the target and if the grapple is successful, it can spend a bonus action to swallow the creature. A swallowed creature is restrained. If the swallowed creature does at least 15 damage in one attack, the baby quetzalcoatlus will regurgitate the creature into a space directly in front of itself. The creature will be prone upon being spit up. 

Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage, and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained, and the baby quetzalcoatlus can't use its talons on another target.

Habitat: ArcticCoastalDesertHillMountain

Supowit

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