Keen Sight. The baby quetzalcoatlus has advantage on Wisdom (Perception) checks that rely on sight.
Multiattack. The quetzalcoatlus makes two attacks: one with its beak and one with its talons.
Beak. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 7 (1d8 + 3) piercing damage. If the baby quetzalcoatlus hits with a beak attack against a small or smaller creature, instead of doing damage, it can grapple the target and if the grapple is successful, it can spend a bonus action to swallow the creature. A swallowed creature is restrained. If the swallowed creature does at least 15 damage in one attack, the baby quetzalcoatlus will regurgitate the creature into a space directly in front of itself. The creature will be prone upon being spit up.
Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage, and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained, and the baby quetzalcoatlus can't use its talons on another target.
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