Medium Or Small Ooze
AC 13 natural armor    Initiative +2 (12)
HP 12 (7d8 + 3)
Speed
Mod Save
STR 12 +1 +3
DEX 15 +2 +2
CON 14 +2 +2
Mod Save
INT 16 +3 +3
WIS 11 +0 +0
CHA 17 +3 +3
Senses Passive Perception 3
Languages --
CR 3 (XP 700; PB +2)
Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

erevanilphelkir

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