Tiny Undead, Neutral Evil
Armor Class 13
Hit Points 13 (3d6 + 3)
Speed 0 ft., Fly 40 ft.
STR
1 (-5)
DEX
17 (+3)
CON
14 (+2)
INT
16 (+3)
WIS
10 (+0)
CHA
11 (+0)
Skills Arcana +5, Perception +2
Damage Resistances Lightning, Necrotic, Piercing
Damage Immunities Cold, Fire, Poison
Condition Immunities Charmed, Frightened, Paralyzed, Poisoned, Prone
Senses Darkvision 60 ft., Passive Perception 12
Languages Common
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Illumination. The flameskull sheds either dim light in a 15-foot radius, or bright light in a 15-foot radius and dim light for an additional 15 feet. It can switch between the options as an action.

Spell casting. 
Cantrips. 
Fire ray
Level 1(1x day). Magic missile 

 

Actions

Multiattack. The flameskull uses Fire Ray twice.

Fire Ray. Ranged Spell Attack: +4 to hit, range 30 ft., one target. Hit: 5 (1d10) fire damage.

Description

Blazing green flames and mad, echoing laughter surround an undead flameskull. This disembodied skull blasts foes with fiery rays from its eyes and dreadful spells called up from the dark recesses of its memory.

Habitat: Underdark

Anturo