| Mod | Save | ||
|---|---|---|---|
| STR | 10 | +0 | +0 |
| DEX | 16 | +3 | +11 |
| CON | 12 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 18 | +4 | +13 |
| WIS | 13 | +1 | +1 |
| CHA | 14 | +2 | +2 |
Fey Ancestry. Advantage on saving throws against being charmed, and magic can't put her to sleep. Despite having left it many years ago since slavery; she'd been unable to sleep anyways.
7th-level spellcaster. Her spellcasting ability is Intelligence (save DC 15, +7 to hit). To regenerate all of her slotted spell cast abilities, it will require a long rest.
Multiattack. The guard makes two attacks, using either her Elven Dagger and7th-level spellcaster as she pleases.
Elven Dagger. Melee Weapon Attack: +6 to hit, [roll]1d4+3[/roll]
Cantrips (at will): Fire Bolt , Prestidigitation , Mage Hand
1st (4 slots): Mage Armor , Shield , Absorb Elements
2nd (3 slots): Mirror Image , Misty Step
3rd (3 slots): Counterspell , Fireball
4th (1 slot): Greater Invisibility
Summon Vael'Gorr (1/day). As a bonus action, Aeliryn summons a Stone Sentinel Mech adjacent to her. Entering the mech costs 10ft. of movement. While inside, she gains control of its stat block for 3 rounds, sharing initiative.